No, and this creates several challenges.
- Each 3D program requires its own parameters and sample sizes, uses different names and units and recommends different testing kits and devices
- Testing is time consuming and results are linked to a single software system
- Without adjustment for the software's algorithm, materials look and behave differently in each program, even if all data is entered correctly
- Manual testing without professional equipment leads to inconsistent visualization
Hohenstein has created a universal approach and is leading standardization efforts.
Hohenstein works with brands, manfuacturers and mills to digitize fabric collections based on tested data.
Designers access digitized materials that correlate exactly to the fabrics they have chosen. Suppliers reach digital designers while ensuring their fabric is represented accurately, no matter what platform the customer is using.
- Correlate libraries to collections
- Secure reproducible results between software systems and seasons
- Get physical products that match digital designs
- Trust data, even for complex fabrics
Including digital material parameters in swatch books is becoming as important as composition and weight.
Our swatch book data includes the inputs for specific platforms, allowing designers to see and feel the fabric samples they are using, then accurately design in 3D.
We can either create the data for your own swatch books or produce the books for you.
We analyzed the different requirements, data formats, units and results of the various 3D systems. After narrowing the test parameters to five essential textile-physical tests, we formulated a conversion that ensures consistent visualization and behavior across the different systems.
- Fold volume shape
- Weight (DIN EN 12172)
- Thickness (DIN EN ISO 5084)
- Bending (Cantilever Method - DIN 53362: 2003-10)
- Elongation/Stretch in warp, weft and bias directions (DIN EN ISO 13934-1 or DIN 53835 T14)
- Drapabaility - Fold volume & shape (DIN EN ISO 9073-9:2008)
- Optional: texture scanning (Common fabric texture software sytems include Substance Designer, Substance Alchemist, X-Tex, etc.)
- Convert the units
- Create individual file formats
- Generate draping images
- Vidya – .vdy
- Clo3D – .zfab
- Browzwear – .u3m
- Textile-physical parameters define the draping and influence the fit of a garment
- Texture defines the optics and are required for photorealistic simulation
Most important properties for texture simulation:
- Color map of surface
- Normal map of relief, dents and bumps of the surface
- Roughness map of how strongly the surface reflects light
- Height map of the digital mesh
- Opacity map of transparency
More from the Hohenstein Academy:
- Virtual fitting vs. in-person fitting
- Virtual designing and fitting
- 3D simulation of fit
- Processing workflow in 3D garment simulation
- Using 3D scanning
- Body surface coverage in motion
- On-demand workshops and customized webinars
Academy registration and most content is free.